Porting Web game to mobile
Free-to-play, play-to earn PC game. Players build card decks that can combat a wide variety of tactics.
Lead UX/UI Designer
13 month
The existing web-based game lacked an optimized mobile experience, leading to usability challenges and limited engagement on mobile devices.
Redesign and adapt the game's UX and UI for mobile platforms, ensuring seamless gameplay, enhanced usability, and an engaging user experience.
Responsible for UX/UI design and implementation, ensuring an optimal user experience across all platforms. Define and document designs, create UI assets, maintain design documentation, and contribute to bug fixes and system optimizations.
on Play Store
Session Length
Day 1 Retention Rate
I successfully ported the game’s core functionalities to mobile, ensuring a smooth transition from web while preserving its strategic elements. I reworked the UI and interactions to make complex game mechanics easier to understand and more intuitive for touch controls. By refining layouts, simplifying navigation, and improving visual clarity, I made the game more accessible without compromising its competitive nature.
I gained experience in adapting a complex game for mobile, balancing usability with the core mechanics. Worked with new genre - TCG. I learned how to optimize UI for touch interactions, streamline navigation for smaller screens, and ensure accessibility without compromising gameplay depth. Also, I gained experience with paralel development and learned how to be flexible and fast in decision making.